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Also known as: FP Explanation: Flower Poker is usually played between 2 players, each player must plant 5 mithril seeds, depending upon the colors of 5 flowers, the outcome is decided. It's played basically the same as real poker. If both players have the same outcomes, then they will replant until one player wins. If either player plants a black or white flower, both players must replant all 5 mithril seeds. Note: Flower Poker can also sometimes be played with 3 or more players, in which case the player with the best outcome from the 5 flowers wins. If 2 or more more players are tied for the best outcome then they will replant to decide a winner, and any players will an inferior outcome will have lost their bet. Flower Poker combinations from Best To Worst: Any five Flowers of the same colour (Five-Of-A-Kind) Any four Flowers of the same colour (Four-Of-A-Kind) Any three Flowers of the same colour together with any two flowers of the same colour (Full House) Any three Flowers of the same colour (Three-Of-A-Kind) Any two Flowers of the same colour together with two flowers of the same colour (Two Pair) Any two Flowers of the same colour (One Pair) Any five Flowers of the different colour (Bust) Black and White flowers are a replant Dice Games 55x2 One Roll Win or Lose The host must have a dice bag to begin The player must trade the host the bet to begin the dicing bet Roll of 55 or higher = Player who places bet wins Roll of 54 or lower = Host wins x2: Refers to the total pot of the dice which will be the winnings. Dice Duel vs Best out of 3, winner takes all Each player must take turns rolling for each round up to 3 total rounds The player who rolls the highest number for each turn wins the round The player must win 2 rounds of 3 to receive the winnings *You can request a middleman to hold No particular order is required for each roll but you can only roll once per turn Players may choose between best of 3 or best of 5 rounds Black Jack Any number of rolls hit or stay The host must have a dice bag to begin You must pay the host or a middleman your bet Each roll the better must hit or stay (H/S) The goal is for both players to hit as close to 100 as possible If the host rolls higher than the better and doesn't bust over 100, the host wins If the player hits the highest number and host busts, the host pays x2 of the bet Players go first and host must try to beat the players highest rolls